Additionally, the last change helps further differentiate the Petrify and Stonefist abilities, and makes it more risky for the Dragonknight to apply Petrify's instant, unavoidable crowd control on an enemy. The cost reduction and lack of damage make Petrify more utility-focused, while Stonefist deals more damage but requires more Magicka. When the stun ends, they take 1199 Flame Damage and are immobilized for 3 seconds. We wanted to differentiate Petrify from Stonefist because now, they both stun enemies. Encase an enemy in molten rock, stunning them for 2.5 seconds. We've maintained the current advantages of it being a disorient (such as going through Block and Roll Dodge), but now allow attacks against the target.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |